0.3 UPDATE!
Crawl To The Depths » Devlog
0.3 Update out now!!I'm back
Hello guys, I know its been awhile and I havent been able to work on the game that month these past couple months. sorry about that :/
good news is that its the summer holidays now so I can work on this game a lot more now, I'm hoping to finish this game before September starts and I get busy again. So stay tuned in cause you will (hopefully) hearing a lot more from me now! :)
Patch notes
0.3 UPDATE
--General--
- New Bug Model!
- New Map feature! (Press M/Tab)
- Done a few touch-ups of some of the notes/letters
- All new dynamic ambient sounds and effects
- Added new settings panel, along with a ton of new settings, including:
- Adjustable difficulty
- a FPS Cap & VSync
- Volume Control
- Ability to hide/show FPS metre
--Balance Changes--
- Revolver and sword buffed
- Skeletons resist bullets more when their shield is raised
- ability cooldowns decreased
- wooden planks has been buffed, might be a little overpowered its craaaazzyyyyyy omg no way. It's super op my dudes!!
--Fixes--
- Fixed UI Scaling
- Improved Skeleton Pathfinding
- Fixed a performance issue with enemies
- Enemies get stuck in the ground less
- Plants no longer grow in your house or other wooden/rock things
Files
(OLD) CrawlToTheDepthsV0.3.zip 133 MB
Jun 29, 2024
(OLD) CrawlToTheDepthsV0.1.1.zip 90 MB
Mar 30, 2024
Get Crawl To The Depths
Crawl To The Depths
Explore voxel caves deeper and deeper
Status | In development |
Author | Spice Druid |
Genre | Shooter, Platformer |
Tags | 3D, Atmospheric, First-Person, FPS, Procedural Generation |
Languages | English |
More posts
- 0.4 Update Patch Notes89 days ago
- 0.4 Update out now!89 days ago
- 0.2 Update out now!!Apr 24, 2024
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